Now in TestFlight beta

Your pieces
are your towers.

Chess meets tower defense.

Deploy rooks, bishops and knights that auto-attack by real chess movement. Earn points, level them up, fire their specials, and hold the line against waves marching on your King.

Live gameplay · iPhone & iPad

The roster

Every piece fights the way it moves.

Six pieces, each a distinct tower with its own reach, five-level XP curve and a chargeable special ability. Position is everything: a rook rakes a whole file, a bishop heals the line, a queen owns the board.

01

Pawn

Cheap front line. Fires up its two forward diagonals and charges its special fastest. Freeze locks nearby enemies in place.

02

Knight

Strikes the eight L-jump squares, ignoring anything in between. Stomp damages and slows every enemy it can reach.

03

Bishop

Support healer. Tops up nearby pieces and the King over time. Heal bursts the whole line back to full.

04

Rook

Long straight lines down ranks and files, high single-target damage. Barrage pierces every line at once.

05

Queen

Lines and diagonals both, the strongest all-round attacker. Nuke hits every enemy on the board.

06

King

Your base, and it fights its eight neighbours too. Aegis shields it from harm. Lose the King and it's over.

The horde

Know what's marching on your King.

Four enemy archetypes, each with its own armour, speed and pathing. Some swarm, some detour around your line, some smash straight through it. Read the wave, then build to counter it.

Footsoldier

Grunt

Balanced speed, no armour, light melee. Goes around your pieces when it can. The baseline threat.

Tank

Armored

Heavy armour shrugs off small hits and pushes straight through your pieces. Bring rooks and the queen.

Flanker

Fast

Quick and weak, almost always detouring around your wall. Walls won't stop it, so cover the flanks.

Siege

Brute

Double health, hits hardest in melee, smashes straight through. Kill it at range before it reaches the King.

Wave boss · Demi-boss

Then the board goes red.

Deep into a run, a towering demi-boss arrives: six times the health, heavy armour, and a signature ability that rewrites the fight. Survive long enough and several stack at once.

BombardHits the King from any distance. Repositioning won't dodge it.
SummonSpawns fresh grunts beside itself to overwhelm your line.
EnrageSpeeds up every enemy in an aura around it.
BeamChannels an AoE beam onto your strongest piece and its neighbours.
DisruptSilences nearby pieces, cutting their attacks for a few seconds.
Shield HealRegenerates its own health, especially while retreating.

How it plays

Three decisions, every wave.

Step 01

Place your King

It's both your base and the enemy's target. Move it any time to reshape the battlefield.

Step 02

Deploy your pieces

Spend deployment points on chess pieces. Each auto-attacks along its real movement lines.

Step 03

Survive the waves

Earn points, level pieces mid-fight, and unleash specials as enemies close on the King.

In the box

Depth that rewards a chess brain.

6 playable pieces 4 enemy archetypes Wave bosses with 6 abilities Per-piece XP leveling Chargeable specials Campaign + Endless Daily challenge Drag-to-place with live range preview Native iPhone & iPad

Beta access

Want to defend your King?

Chess Defense is in private TestFlight beta for iPhone and iPad. Ask for an invite and I'll add you to the next build.